Review: Chaos;Child

Chaos;Child is the latest visual novel brought to us by developer 5pb, and the fourth main entry in the ‘Science Adventure’ series. Chaos;Child sits in that series with acclaimed titles like Steins;Gate and this game’s predecessor, Chaos;Head, but don’t worry too much about having experience with either. Ultimately, playing those will add depth to Chaos;Child, but it’s perfectly enjoyable and works as a standalone game if you haven’t played the others.

Read the rest of my review on Push Square.

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30 Days Of: Gaming, Day 29 & 30

Day 29: A game you thought you wouldn’t like, but ended up loving and Day 30: Your favourite game of all time

So, as many of you may know, my favourite game ever is Persona 4: Golden. What you may not know is the first time I ever played Persona 4, I totally hated it.

I can’t remember how old I was, I think about 16 or so, and it was the PS2 copy I had. I played it for about an hour, and then never again. It just didn’t click with me, and I couldn’t figure out what I was supposed to do, or where I was supposed to go. It was a nightmare and I hated it.

At this point in my gaming career, I’d been mostly accustomed to playing platformers and Pokémon, so the concept of an RPG (let alone a JRPG) was completely baffling to me.

Over the next few years I played a lot of Western RPGs and eventually, when I was 22, I bought a PlayStation Vita. Falling into the “PS Vita’s got no games” trap, I looked at a list of the top rated games and saw Persona 4: Golden at the top. Being an idiot, I hadn’t realised I’d already attempted to play this game in its previous iteration, and I bought myself a copy. About half an hour in, I realised.

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I continued with the game, and it’s the best thing I ever did. I fell completely in love with the characters, and I can’t imagine a time when I wasn’t obsessed with it. I don’t know what I’d do without Persona 4, or the rest of the Persona series.

On a wider note Persona 4: Golden also encouraged me to give JRPGs a shot, and now it’s my favourite genre, so go figure.

30 Days Of: Gaming, Day 25

Day 25: A game you plan on playing

Danganronpa V3 comes out at the end of September, and I am almost beside myself with excitement. This series means so much to me, and I’m so excited to have a new story to unfold. I’m currently (trying) to finish a replay of the first two games by playing Danganronpa 1-2 Reload, which is just making me even more hyped for release day!

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30 Days Of: Gaming, Day 23

Day 23: Game which you think had the best graphics or art style

I really love the art style of Danganronpa. I know mostly it’s just an anime style (which I obviously like, go figure), but I especially enjoy the punishment scene animations and the garish, over-the-top death sequences.

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Purely from a spectacle of realistic graphics, the game that’s probably blown me away the most is The Last of Us. I remember my mum coming into my room and asking me if I was watching a movie, but up until that point I hadn’t really considered that the graphics were that realistic and just stort of took them for granted. Once I’d had it pointed out to me by an outsider I definitely appreciated just how mindblowing the graphics were, and took in every single detail.

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Review: Hakuoki: Kyoto Winds

Hakuoki: Kyoto Winds is the latest game in the Hakuoki series, and is billed by developer Idea Factory as a “remastered telling of the beloved 2008 series”. Set in historic Japan, the game follows the protagonist as she’s taken in by a group of samurai while looking for her father who has gone missing. Being an otome game (literally translated as “maiden game”), the protagonist is, naturally, surrounded by attractive men – twelve of whom she is able to embark on romantic storylines with.

Read the rest of my review at Push Square.

30 Days Of: Gaming, Day 11

Day 11: Gaming system of choice

Finally! An easy question!

I have been a Sony fangirl since the original PlayStation came out, so these days I do 99.9% of my gaming on my PS4 or PS Vita. I regularly say my PS Vita is the best thing I’ve ever bought, but honestly, I can’t choose between them.

A very brief answer, I know, but there’s not a lot to debate when it’s such a clear cut answer!

Review: MeiQ: Labyrinth of Death

From Compile Heart, the developer of the reasonably popular Hyperdimension Neptunia series, comes a new game from a fresh intellectual property. MeiQ: Labyrinth of Death is the story of a world that is suffering an eternal nighttime. Legend tells the story of a chosen Machina Mage who must turn the key to restart the world and restore order. The world of MeiQ is made up of five parts, and a mage has been selected from each part to partake in the quest. Enter the cast.

Read the rest of my review on Push Square.

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